however I configure in mingw, it always produces 32 bit binary for me. I can't seem to find the reason why this doesn't statically link ffmpeg. Stack Overflow How do I compile a 64-bit version of ffmpeg on Windows i need to compile ffmpeg (64 bit shared dll) for windows. rlib file, that ffmpeg-next should in turn be able to statically link correctly. While some Linux distributions (e.g. The important part seem to be there: the rust-ffmpeg-sys crate is compiled with -l static=avcodec -l static=avdevice -l static=avfilter -l static=avformat -l static=avutil -lĪnd the path to the lib is correct: -L native=/home/polochon/Documents/Programming/Rust/bliss-rs/ffmpeg/lib. FFmpeg is a comprehensiveand for some the de facto standardsoftware library collection for video conversion on Linux and BSD platforms. Here’s what I need help with: There’s the instruction that says: copy all the header files from C:\Program Files\NVIDIA GPU Computing Toolkit\CUDA\v8.0\include (to the nvsdk folder you said to create earlier in this step) - I installed the latest CUDA toolkit at the time of. We pass the buffer into the DatagramPacket. Compile and run the multiclass client which uses the MulticastSocket class to join the multicast group and listen for the UDP stream packets. What bugs me is that looking at the rustc execution, it seems that it should work (pasted on an external website because it's huge Past-isserie). Hi, all, I’d appreciate help to finish following the guide on compiling FFmpeg with nvenc on Windows. Using ffmpeg start streaming a mp4 video file to a multicast address and port. Pretty soon, the console threw this error : Creating. The compilation process works flawlessly, but then I get errors such as 0158:err:module:import_dll Library avcodec-59.dll (which is needed by L"Z:\\path\\to\\metadata.exe") not found, which pretty explicitly means that the static linking failed.ĬARGO_FEATURE_STATIC=foo FFMPEG_DIR=/path/to/precompiled/ffmpeg/windows/ffmpeg cargo build -release -example=metadata -target x86_64-pc-windows-gnu -verbose -features=static When installing VS 2017 - make sure you select the options for Desktop development with C so the C compiler and tools are installed. Hey there, Today, I downloaded the latest version of ffmpeg and trid to compile it from scratch. I'm trying to cross-compile a rust-ffmpeg example from linux x86_64 to x86_64-pc-windows-gnu, and then execute it.
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